April 29, 2007

Book Blogging

Earlier episodes featured the ISBN number and the dust jacket language. Below is the copy edited MS of Mechanisms, checked and rechecked by moi, on its way back to MIT Press.

MS.jpg

The anonymous copy editor did an amazing job. I was floored by the attention to detail and sheer competence on display. These people are truly the unsung and invisible heroes of the academic publishing world.

The book is also now being listed as available for pre-order in the Press’s catalog: $35.00 cloth, a standard price point.

Future installments sure to include: Proofs! Blurbs! And eventually the one we’ve all been waiting for: Cover Design!

Posted by mgk at 11:41 PM | Comments (0)

Jitters

A zany and intense week about to get underway here. The MITH/ELO Symposium on the Future of Electronic Literature is now now maxed out at 120 registrants, the room’s capacity. In addition to a diverse audience of students, faculty and staff from the College Park campus, we will have ELO board members, speakers, and invited guests coming from as far away as Colorado, California, Washington state, Puerto Rico, Quebec, Norway, and Spain. (Check here for a current list of exactly who’s coming.)

For locals who are reading, while we’ll be closing out registration for the symposium proper the Open Mic and Mouse Wednesday evening (6:15, 2203 Art/Soc) is free and open with no registration required and no seating limit (we’re in a massive lecture hall).

This is the largest and most complex event I’ve ever been responsible for coordinating, and I may not get much sleep the next few days. There are only about 700 things that can go wrong. Fortunately, though, I’ve got great people from the staff at MITH backing me up. Even if I go to pieces, they’ll make sure we pull this off!

Posted by mgk at 07:52 PM | Comments (1)

April 26, 2007

Interviewed

Peter Leonteos and Bryan McCutcheon, two razor sharp students from Steve Jones’s Video Games and Textual Studies course, recently interviewed me over Skype. They did a great job preparing questions (Charlie Rose, eat your heart out). So, if you want to hear me natter on about academic game studies, digital preservation, formal materiality, and tabletop gaming, go grab the MP3 (~20 minutes, 22 MB).

Posted by mgk at 04:13 PM | Comments (0)

April 16, 2007

Milestone

tenured.jpg

(Effective as of August . . . )

Posted by mgk at 11:24 PM | Comments (21)

April 11, 2007

NEH LiveBlogging Ahead . . .

I’m going to do my best to get in some LiveBlogging from the Maryland/NEH Digital Humanities Centers Summit tomorrow and Friday.

Posted by mgk at 06:54 PM | Comments (2)

April 06, 2007

Digital Humanities Quarterly

The first issue of Digital Humanities Quarterly is now out.

Welcome to the first issue of Digital Humanities Quarterly: a new, online, open-access journal published by the Alliance of Digital Humanities Organizations. This issue has been a long time in the making. The first organizational efforts began in June 2005, and the journal’s technical development started soon after. Developing a new journal—on a new publication model, with an innovative technical architecture—is not an undertaking for the faint-hearted. That level of challenge, however, was central to the venture from the start: the world may not need yet another academic journal, but it does need experiments in how academic journals are published. DHQ is conceived as just such an experiment, conducted by the community best suited to make it a success and learn from the results.

Want to support DHQ? Wondering what you can do to help? Submit, submit, submit!

Posted by mgk at 08:31 AM | Comments (2)