University of Maryland Home of Universal Usability Practice UNIVERSAL USABILITY IN PRACTICE

Introduction | Recommendations | Guidelines | Websites | Conclusions | Resources |

Accommodating mobility impaired users on Web

Yu Deng
Department of Computer Science
University of Maryland, College Park, MD 20742 USA
yuzi@cs.umd.edu
April 2001

1. Introduction

Current situation of accessibility

Worldwide, there are more than 750 million people with disabilities and this number is increasing. It is critical that the Web be usable by anyone, regardless of individual capabilities and disabilities since the World Wide Web is supposed to be a place where everyone has the ability to find information or shop [3].

Website designers should be sure that the web pages can be accessible by everyone no matter who or where. Accessibility, a category of usability, is a software product's ability to be used by people with disabilities, such as motion impairment [3].

From the angle of legal requirement, in recent years, new laws have created incentives for the development of access to computer technology (see Casali & Williges, 1990; Lazzaro, 1993; McCormick, 1994). The most important of these laws, for the purposes of our discussion, are Section 508 of the 1986 Federal Rehabilitation Act and the 1992 Americans with Disabilities Act (ADA). They ensure us that people with disabilities will have equity in the use of electronic and information technology (E&IT).

In April 4, 2000, President Clinton issued a "National Call to Action", on which over 400 companies and non-profit organizations signed. Its purpose was to bridge the digital divide and create digital opportunity for all Americans.

The attention of the United States as well as the world has turned to the issue of information equality and universal access.

However, many Web designers are not aware of the needs of users with disabilities. A significant proportion of users with disabilities can hardly have access to Web due to poor accessibility of Web pages. Moreover, there are many complex customization-related HCI issues that must be resolved. That is why we propose universal design which targets the broadest possible range of user capabilities.

This paper provides guidelines, recommendations, good examples and resource for designing the Web pages for the users with mobility impairment. The remaining part of section 1 analyzes the problems faced by mobility impaired people; section 2 gives general recommendations and goals of improved design; section 3 is about the specific guidelines; section 4 shows some successful websites ; section 5 talks about the future progress; section 6 cites the resources, such as papers and books.

 

Mobility impairment International Symbol of Access

By the term "Mobility impairment" we are referring to disabilities that affect the ability to move, manipulate objects, and interact with the physical world. Mobility impaired users include the users who are confined to wheelchair or bed or the people with incapacitated hand movements.

The physical problems the mobility impaired users face include [2]:

According to the above problems, we can categorize mobility impaired users into three kinds:

Level1 can be caused by aging and repetitive strain injuries. Level2 may include weakness, spasticity, ataxia and skeletal impairments. Level3 users mainly suffer with paralysis which means total lack of muscular control in part or most of the body.

Mobility impairment can be the result of congenital conditions, accidents, or excessive muscular strain. Some major causes of these impairments are:

Because of these physical problems, the chance is good for these users to face the following problems when they visit websites:

User confusion about how to perform tasks is always a problem, but such problems become magnified for users who use alternative input and output devices or who require extra steps or time to navigate, activate controls, or read and enter text. As web designers, we should try our best to accommodate these users on Web.

2. Recommendations

First of all, the key to understanding the problem of accessibility is to understand the needs of users. Designers should employ user centered design approach [4].

To a great extent, improving the accessibility of Web pages for mobility impaired users relies on novel hardware, such as head-mounted pointers (replacing traditional mice) and foot-operated mice. It is very important that software should accommodate the alternative hardware.

The goals of improved design include:

3. Guidelines

The following guidelines are based on the documentations from [2][6][7][8][9]. They are grouped into four categories.


TABLE1 Correspondence between guidelines and levels

Guidelines Level1 Level2 Level3
Keyboard access and accelerators
X
X
X
Good keyboard navigation
X
X
X
Tab order
X
X
 
Keyboard mapping
X
X
X
Avoid conflicts
X
X
 
Multiple methods
X
X
X
Hot keys
X
X
 
Within the area of one hand
X
X
 
Avoid repetitive keypresses
X
X
 
Using assistive technologies
X
X
X
Using standard API functions
X
X
X
Voice controlled browsing
X
X
 
Low physical effort
X
X
 
Image maps
X
X
 
link text
X
X
 
Hyperlink
X
X
 
Alternate pages
X
X
 
Categorize
X
X
X
Menu structure
X
X
 
Multiple modalities
X
X
 

4. Websites

5. Conclusions

While current direct and assistive access capabilities are positive steps, much more can be done to improve accessibility for the mobility impaired users.

In the future, there are several tasks to undertake:

Looking farther in the future, maybe we have to think about how to really design an interface for all kinds of users although some researchers have proposed the adaptive interfaces along with intelligent agents.

Whatever, statistics has shown that there is a growing market for accessible computer products.

In a word, we may claim that universal usability or accessibility of web pages have made an opportunity for the websites, made an opportunity for new technology, and made an opportunity for the Computer Industry.

6. Resources


6.1 Web links
6.2 Organizations 6.3 Papers
  1. Rainer Malkewitz. Head Pointing and Speech Control as a Hands-Free Interface to Desktop Computing. Proceedings of the third international ACM conference on Assistive technologies, pp182-188. Marina del Rey, CA USA. 1998.
  2. Kevin Christian, Bill Kules, Ben Shneiderman and Adel Youssef. A comparison of voice controlled and mouse controlled web browsing. The fourth international ACM conference on Assistive technologies, pp72-79. Arlington, VA USA.2000.
  3. Steven G. Mason, Ziba Bozorgzadeh and Gary E. Birch. The LF-ASD brain computer interface: on-line identification of imagined finger flexions in subjects with spinal cord injuries. The fourth international ACM conference on Assistive technologies, pp109-113. Arlington, VA USA. 2000.
  4. Melody M. Moore and Philip R. Kennedy, Human factors issues in the neural signals direct brain-computer interfaces. The fourth international ACM conference on Assistive technologies, pp114-120. Arlington, VA USA. 2000.
  5. Edmund LoPresti, David M. Brienza, Jennifer Angelo, Lars Gilbertson and Jonathan Sakai. Neck range of motion and use of computer head controls. The fourth international ACM conference on Assistive technologies, pp121-128. Arlington, VA USA. 2000.
  6. Simeon Keates, John Clarkson and Peter. Investigating the applicability of user models for motion-impaired users. The fourth international ACM conference on Assistive technologies, pp129-136. Arlington, VA USA. 2000.

6.4 Products 6.5 Keyboard Enhancements
6.6 Reserved Key Mappings
6.7 Books
  1. "Web Accessibility for People With Disabilities" This is a book written by Michael G. Paciello, which is a vital tool for Web site developers and administrators.
  2. "User Interfaces for All: Concepts, Methods, and Tools", edited by Constantine Stephanidis, Lawrence Erlbaum Associates, Inc. http://www.erlbaum.com. Last access on April 17, 2001.

6.8 Newsgroups
References: